OOP (object oriented programming)What is the class?What do you mean by object?What are the differences between class and object?Can you create an object without using new operator in C#?What is constructor and how many constructors can have one class?Differences between constructor and method of the class? What is default constructor?What is parameterized Constructor in C#?What is private constructor: In what instances you will declare a constructor to be private?What is static constructor, Is it possible to have a static constructor in class. If yes why we need to have a static constructor?Does C# provide copy constructor for an object? How do you call the multiple constructors of a class with single object creation?What is constructor chaining in C#?Can a constructor be called directly from a method?What is constructor overloading and how it’s different than method overloading?What is the difference between constructor overloading and method overloading?Is it possible to overload copy constructor in C#?Can we overload static constructors in C#?Can we overload private constructors in C#?Can we give return type of the constructor in C#?What is the destructor and when it’s called?Is it possible to call constructor and destructor explicitly?What is the Structure and why we need it although we have a class?What are the similarities between Class and Structure?What is the difference between Class and Structure?What is copy structure?What is nested structure?Is it always necessary to create an object of the class?How many different ways to create an object of the class?What are the pros and cons of creating object by new() keyword?What are the pros and cons of delegate object creation to DI container?What are the pros and cons of creating an object by reflection?What are the pros and cons of getting an object from an object pool?What are the pros and cons of creating an object by deserialization?Is it possible to create an object without a class in C#?What is constant?What is static modifier? What are the Static fields and methodsWhat is Static ReadOnly?What are the limitations of static?What is readonly? What’s the difference between constant and read-only?What is this keyword?What is base keyword?What is the difference between this and base keyword?Can “this” keyword be used within static method?What are the accessors?What is the static class? Why we need of static class?If someone wants to create static class then what are the rules for the static class?What are the limitations of using static keyword?What are finalizers in c#?How to create N number of instances of C# class?What are the Nested Classes and why we use them?What are the basic four pillars of OOP?What is the Inheritance and why we need of inheritance?How do you inherit a class into other class in C#?What is the concept of base and derive class?What are the different types of inheritance?We have two classes’ base class and child class. A is the base class and B is the child class, If we create an instance of child class then which class’s constructor called first?Does a derived class can inherit the constructors of its base class?What should we do that if we create an object of child class then the parameterized constructor of base class must be invoked?As we know that base constructor invoked first when we create instance of child class but if we create an instance of child class by parameterized constructor and base class has both default and parameterized constructor then which constructor of the base will be invoked?Can you assign an object of derived class to the variable of base class and if both have the same method name then which will be invoked?Can we create instance of base class and store it to derive class?Can we create derive class object inside base class, and if create instance of child class then what will happen?Can we inherit child class from 2 base classes? if yes then how? If not then why?Does C# support Multiple Inheritance?Why multiple inheritance is not supported in C# and why it’s supported in C++?How is multiple inheritance achieved in C#?What are Access Modifiers? Explain private, public, protected, internal, protected internal access modifiersWhat are the default access modifiers of the class?Why classes cannot be declared as protected?Can we declare private class in namespace?What are the valid access specifier used for the declaration of class at namespace level? If we inherit a class, do the private variables also get inherited?Can you prevent your class from being inherited?Can you prevent your class from being inherited without using sealed keyword?What is abstraction?What is encapsulation?What is the difference between abstraction and encapsulation?What is polymorphism?What is static or compile time polymorphism?What is runtime polymorphism or late binding or dynamic binding?What is method overloading?When and why we should use overload methods?What is inheritance based overloading?What are the advantages of using overloading?Can we overload the method in the same class?What is the execution control flow in overloaded methods?What is method overriding?What s virtual keyword?What are the key points to make the method as overridden?When it is must to override the method?When a derived class can overrides the base class member?Can we declare fields inside the class as virtual?When we treat sub-class method as an overriding method?Can we override private virtual method in c#?Can we override method in the same class?Can we execute parent class method if it is overridden in the child class?If we have virtual in base class and the same method is overridden in child class, by creating instance of child class and assign it to base class, then which of the method will be invoked first.What is the difference between method overloading and method overriding?What is method hiding?Can you access a hidden method in the derived which is declared in the base class?What is the difference between method overriding and method hiding?You have a component with 2 parameters and deployed to client side, now you have changed your method with 3 parameters, how can you deploy this without affecting the client code?What is operator overloading?What is abstract class and why we need of it?What are the rules of abstract classes?What is an abstract method?What is concrete method?When do you use abstract class in C#?When to use the abstract method in C#?

What are the different types of inheritance?

Inheritance in object-oriented programming comes in different forms, each with its own characteristics. Here are the main types of inheritance:

Single Inheritance:
In single inheritance, a class can inherit from only one base class. This is the simplest form of inheritance where a derived class extends a single parent class.


using System;

// Base class
class Vehicle
{
    public void Start()
    {
        Console.WriteLine("Vehicle starting...");
    }
}

// Derived class inheriting from Vehicle
class Car : Vehicle
{
    public void Drive()
    {
        Console.WriteLine("Car is driving...");
    }
}

class Program
{
    static void Main(string[] args)
    {
        Car myCar = new Car();
        myCar.Start();  // Access method from base class
        myCar.Drive();  // Access method from derived class
    }
}

Multiple Inheritance (through Interfaces):
Multiple inheritance allows a class to inherit from more than one base class. However, many programming languages, including C#, Java, and C++, do not support multiple inheritance directly due to potential complexities and ambiguities it can introduce. Instead, they allow multiple inheritance through interfaces or abstract classes.


using System;

// Interfaces
interface IDrivable
{
    void Drive();
}

interface IFlyable
{
    void Fly();
}

// Class implementing multiple interfaces
class FlyingCar : IDrivable, IFlyable
{
    public void Drive()
    {
        Console.WriteLine("Flying car is driving...");
    }

    public void Fly()
    {
        Console.WriteLine("Flying car is flying...");
    }
}

class Program
{
    static void Main(string[] args)
    {
        FlyingCar myFlyingCar = new FlyingCar();
        myFlyingCar.Drive();
        myFlyingCar.Fly();
    }
}

Multilevel Inheritance:
In multilevel inheritance, a derived class is used as the base class for another class. It forms a chain of inheritance where one class inherits from another, which in turn can be inherited by another class.


using System;

// Base class
class Animal
{
    public void Eat()
    {
        Console.WriteLine("Animal is eating...");
    }
}

// Derived class
class Mammal : Animal
{
    public void Run()
    {
        Console.WriteLine("Mammal is running...");
    }
}

// Further derived class
class Dog : Mammal
{
    public void Bark()
    {
        Console.WriteLine("Dog is barking...");
    }
}

class Program
{
    static void Main(string[] args)
    {
        Dog myDog = new Dog();
        myDog.Eat();  // Access method from base class
        myDog.Run();  // Access method from derived class
        myDog.Bark(); // Access method from further derived class
    }
}

Hierarchical Inheritance:
Hierarchical inheritance involves multiple classes inheriting from a single base class. All the derived classes share a common parent class.


using System;

// Base class
class Shape
{
    public void Draw()
    {
        Console.WriteLine("Drawing a shape...");
    }
}

// Derived classes
class Circle : Shape
{
    public void DrawCircle()
    {
        Console.WriteLine("Drawing a circle...");
    }
}

class Rectangle : Shape
{
    public void DrawRectangle()
    {
        Console.WriteLine("Drawing a rectangle...");
    }
}

class Program
{
    static void Main(string[] args)
    {
        Circle myCircle = new Circle();
        myCircle.Draw();       // Access method from base class
        myCircle.DrawCircle(); // Access method from derived class

        Rectangle myRectangle = new Rectangle();
        myRectangle.Draw();        // Access method from base class
        myRectangle.DrawRectangle(); // Access method from another derived class
    }
}

Hybrid Inheritance:
Hybrid inheritance is a combination of different types of inheritance, such as single, multiple (via interfaces), and multilevel. It's less common and can lead to complex class relationships.

Multiple Inheritance (not directly supported):
In languages that don't support multiple inheritance directly, like C# and Java, multiple inheritance can be simulated through interfaces. A class can implement multiple interfaces, allowing it to inherit behavior from multiple sources without the complications of multiple inheritance.

Cyclic Inheritance (not recommended):
Cyclic inheritance occurs when classes form a circular relationship in their inheritance hierarchy. This is usually a design flaw and should be avoided as it can lead to confusion and issues in the code.

Different programming languages have different approaches and support for these types of inheritance. The choice of inheritance type depends on the design goals, complexity of the problem, and the features provided by the programming language being used.